#include <helpers\math\triangle.h>

namespace DelGE
{
	namespace Helpers
	{
		namespace Math
		{
			Triangle::Triangle()
			{
				this->point[0] = this->point[1] = this->point[2] = Vector3(0, 0, 0);
			}

			Triangle::Triangle(const Vector3& rPoint0, const Vector3& rPoint1, const Vector3& rPoint2)
			{
				this->point[0] = rPoint0;
				this->point[1] = rPoint1;
				this->point[2] = rPoint2;
			}

			Triangle::~Triangle()
			{
			}
		}
	}
}